avrdude -p atmega168 -P com60 -V -F -b57600 -c arduino -U flash:w:main.hexAs programmer just use arduino, not stk500v1 or v2 or tinyusb. change com60 and main.hex to your settings. Instead of atmega168 you might also use atmega328(p) which is more common on the nano nowadays. -V -F arguments are probably optional (no-verify, no signature check) :)
Oct 30, 2014
[howto] flashing arduino nano with avrdude using integrated bootloader
just a short one, since a lot of stuff spreaded that just doesn't work for me..
Mar 29, 2014
[workaround] Displaylink and DirectX9
If you're using a Displaylink device to connect additional screens through USB, you might get in trouble when trying to run any application or game that is based on DirectX9 or lower.
You will get error messages about DirectX and the application is not useable:
Disabling the Displaylink device in the device manager or removing the USB device does not help. One workaround is to uninstall the drivers completly. But that's a bit annoying if you only want to do this once.
Another more smart workaround is to temporarily disable the drivers. This is possible with Autoruns from SysInternals:
You will get error messages about DirectX and the application is not useable:
- WARCRAFT III failed to initialize DirectX. Please check that you have DirectX 8.1 or later installed...
- Ein unbekannter DirectX-Fehler ist aufgetreten, sodass League of Legends nicht gestartet werden kann...
- DEVICE_CREATE_ERROR - An invalid parameter was passed to the returning function.
Disabling the Displaylink device in the device manager or removing the USB device does not help. One workaround is to uninstall the drivers completly. But that's a bit annoying if you only want to do this once.
Another more smart workaround is to temporarily disable the drivers. This is possible with Autoruns from SysInternals:
- Start Autoruns
- Switch to run as administrator
- Go to drivers tab
- Remove both the checks on dlkmd DisplayLink WDDM KMD and dlkmdldr DisplayLink WDDM KMD Loader
- Reboot your machine
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